Two ways in, both reward commitment. Pay once and own it for life — or go monthly and watch the price drop every year until it reaches free, and stays yours forever.
Year one is £15/mo. Each year it drops by £3, until year five — after which you pay nothing and keep full access for life.
Monthly rate per year: £15 · £12 · £9 · £6 · £3 · then free.
Whichever suits how you like to pay. Lifetime is a single payment and it's yours forever — no subscription to think about again. Monthly lets you start small, with the price dropping every year until it reaches free. Both end in the same place: full access that stays yours.
Your monthly price drops by £3 on every anniversary. After five years of staying subscribed, it reaches £0 and you keep full access permanently. It's the opposite of the usual loyalty tax — the longer you're with us, the less you pay.
Yes. You can convert to the lifetime licence at any time, and everything you've already paid on the monthly plan comes off the price. There's no penalty for starting small and committing once you're sure.
Your loyalty is tracked by the months you've actually subscribed, not by an unbroken streak. Pausing stops the clock; it doesn't reset it. Pick up where you left off whenever you're ready.
Completely. The whole canvas — drawing, brushes, boolean and mesh, rigging, and the animation timeline — is in the free tier, along with GIF, PNG and SVG export. Paid plans add the production export formats — video, sprite sheets and frame sequences — plus cloud sync and version history.
Always. BrushVector is local-first: your work saves to native .vect files on your own machine, and no account is required to keep what you make.
No card to try it. No lock-in if you subscribe. No expiry if you buy.